Prasetio NugrohoBuilding a Game Initiator with Initialization Queue in Unity Using UniTaskIn game development with Unity, the initialization process often requires careful handling to ensure that all parts of the game are ready…Oct 28Oct 28
Prasetio NugrohoEfficient Pooling with Unity’s ObjectPool API PoolingUnity has introduced a built-in Object Pooling system with the ObjectPool<T> class, providing an even more streamlined and efficient way to…Aug 25Aug 25
Prasetio NugrohoIntroducing glTFast in Unity: Revolutionizing 3D Model LoadingUnity, a leading platform for creating and deploying interactive real-time 3D content, continuously evolves to support the latest…Jun 12Jun 12
Prasetio NugrohoBlob shadow with Decal in URP UnitySometimes there are many effective ways to display blob shadows. One way that can be used is to use decals. Unity already prepares…May 26May 26
Prasetio NugrohoHow to Instantiate Properly Your GameObject using Addressable Assets to Free your MemoryIn Unity, instantiating GameObjects is a fundamental and powerful concept in game development. When we instantiate a GameObject, we create…Aug 4, 2023Aug 4, 2023
Prasetio NugrohoBasic Car Movement with New Input System UnityAs we know, unity has new input system some years ago. Technically it change the way of thinking to use input system in unity. Like in…Apr 1, 2023Apr 1, 2023
Prasetio NugrohoAutomatically Adding Namespace in Unity C# scriptWhen your project is getting bigger, somehow you should naming your classes with uniqe name. Sometime, our classess name is the same as…May 27, 2022May 27, 2022
Prasetio NugrohoRemove all log Unity App in AndroidFirst of all, i would say thank you to all my developer friends for helping me to solve this issue. Cheers!!Sep 29, 20211Sep 29, 20211
Prasetio Nugrohothanks for the correction, yup, you can multiply the slider value to get the correct volumeMar 28, 2021Mar 28, 2021
Prasetio NugrohoOptimize Your Lighting With Light Probes in UnityHow can I get a good visuals in my game? How can I get good lighting?Mar 11, 2021Mar 11, 2021